// Learn cc.Class: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html // Learn Attribute: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html var PushAdBtn = require("pushAdBtn"); cc.Class({ extends: PushAdBtn, getDataIndex() { var index = wb.getPushAdRaBtnIndex(); cc.log("index " + index); this.dataIndex = index; return index; }, onDestroy(){ cc.log("onDestroy ~~~~~~~" + this.dataIndex); if (wb.pushAdBtnDataList) wb.pushAdBtnDataList.push(this.dataIndex); }, loopNext() { if (!this.isLoop) return; if (wb.wxData.vigameAdFlag) return; var newIndex = wb.pushAdBtnDataRand(this.dataIndex); if (newIndex == undefined || this.dataIndex == newIndex) return; this.dataIndex = newIndex; this.data = this.pushData[this.dataIndex]; this.setData(this.data); }, });