// Learn cc.Class: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html // Learn Attribute: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html // Learn life-cycle callbacks: // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html var PushAdBtn = require("pushAdBtn"); cc.Class({ extends: PushAdBtn, properties: { nameLabel: { default: null, type: cc.Label } }, onDestroy(){ if (wb.PushAdBtEnableIndex) wb.PushAdBtEnableIndex.push(this.dataIndex); }, getDataIndex() { var index = wb.getPushAdBtBtnIndex(this); cc.log("index " + index); this.dataIndex = index; return index; }, flushNameLabel() { this.nameLabel.string = wb.SysValue.subStr(this.data.gameName, 8); }, loopNext() { if(!wb.wxData.pushData) return; if (!this.isLoop) return; var newIndex = this.getDataIndex(); if (newIndex == undefined || this.dataIndex == newIndex) return; this.dataIndex = newIndex; this.data = this.pushData[this.dataIndex]; this.setData(this.data); }, });