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- // Learn cc.Class:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/class.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/class.html
- // Learn Attribute:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/reference/attributes.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/reference/attributes.html
- // Learn life-cycle callbacks:
- // - [Chinese] http://docs.cocos.com/creator/manual/zh/scripting/life-cycle-callbacks.html
- // - [English] http://www.cocos2d-x.org/docs/creator/en/scripting/life-cycle-callbacks.html
- cc.Class({
- extends: cc.Component,
- properties: {
- },
- onLoad() {
- this.initListener();
- },
- start() {
- this.node.active = false;
- this.pushCall();
- if (wb.wxData.vigameAdFlag) {
- this.node.active = false;
- }
- },
- initListener() {
- cc.director.on('wxPushData', function (event) {
- this.pushCall();
- }.bind(this));
- },
- pushCall() {
-
- if (wb.wxData.pushData && wb.wxData.pushData.bottomList.length > 0) {
- this.node.active = true;
- }
- },
- // update (dt) {},
- });
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