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@@ -382,7 +382,7 @@ export default class GameMain extends cc.Component {
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this.failNode.active = true;
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gameModel.historyScores.push(this.sumScoreNum);
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localStorage.setItem('historyScores', JSON.stringify(gameModel.historyScores));
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- this.playLoadingTextEffect(CCUtils.findChild(this.failNode, 'failLabel'), 0.08, ` GameOver \n Congratulations on getting ${this.sumScoreNum} points`);
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+ this.playLoadingTextEffect(CCUtils.findChild(this.failNode, 'failLabel'), 0.08, `Congratulations on getting ${this.sumScoreNum} points`);
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}
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private closeGameFail(): void {
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