wuyu 1 năm trước cách đây
mục cha
commit
5382455aa7

+ 3 - 3
Assembly-CSharp.csproj

@@ -59,7 +59,7 @@
      <Compile Include="Assets/_Packages/PaperFoldAsset/JetSystems/JetUI/LeanTween/Framework/LTSeq.cs" />
      <Compile Include="Assets/_Packages/PaperFoldAsset/JetSystems/JetParticles/Plus One Particle Systems/Scripts/PlusOneParticleSystem.cs" />
      <Compile Include="Assets/_Packages/PaperFoldAsset/JetSystems/JetUI/LeanTween/Examples/Scripts/GeneralUISpace.cs" />
-     <Compile Include="Assets/_Packages/PaperFoldAsset/Paper Fold/Materials/Blit/BlitPass.cs" />
+     <Compile Include="Assets/PaperFold/Materials/Blit/BlitPass.cs" />
      <Compile Include="Assets/_Packages/PaperFoldAsset/FatMachines/TapticFeedback/Taptic.cs" />
      <Compile Include="Assets/Epic Toon FX/Demo/Scripts/VFX Library/ParticleEffectsLibrary.cs" />
      <Compile Include="Assets/Epic Toon FX/Demo/Scripts/ETFXMouseOrbit.cs" />
@@ -108,7 +108,7 @@
      <Compile Include="Assets/PaperFold/Utilities/Scripts/TransformExtension.cs" />
      <Compile Include="Assets/_Packages/PaperFoldAsset/JetSystems/JetUI/LeanTween/Framework/LTDescrOptional.cs" />
      <Compile Include="Assets/_Packages/PaperFoldAsset/JetSystems/JetUI/LeanTween/Examples/Scripts/GeneralEasingTypes.cs" />
-     <Compile Include="Assets/_Packages/PaperFoldAsset/Paper Fold/Materials/Blit/Blit.cs" />
+     <Compile Include="Assets/PaperFold/Materials/Blit/Blit.cs" />
      <Compile Include="Assets/_Packages/PaperFoldAsset/JetSystems/JetUI/LeanTween/Examples/Scripts/GeneralSequencer.cs" />
      <Compile Include="Assets/Epic Toon FX/Demo/Scripts/VFX Library/PEButtonScript.cs" />
      <Compile Include="Assets/_Scripts/Data/ThemeData.cs" />
@@ -273,7 +273,7 @@
      <Folder Include="Assets/Epic Toon FX/Prefabs/Interactive/Powerups/PowerOrbElemental" />
      <Folder Include="Assets/_Packages/PaperFoldAsset/JetSystems/JetUtilities" />
      <Folder Include="Assets/PaperFold/Prefabs/AdditionalPepers/Expert" />
-     <Folder Include="Assets/_Packages/PaperFoldAsset/Paper Fold/Materials/Blit" />
+     <Folder Include="Assets/PaperFold/Materials/Blit" />
      <Folder Include="Assets/Epic Toon FX/Prefabs/Combat/Missiles/Soul" />
      <Folder Include="Assets/PaperFold/Prefabs/AdditionalPepers/Medium/Paper-Ruby" />
      <Folder Include="Assets/_Scripts/UI" />

Assets/_Packages/PaperFoldAsset/Paper Fold/Materials/Blit.meta → Assets/PaperFold/Materials/Blit.meta


Assets/_Packages/PaperFoldAsset/Paper Fold/Materials/Blit/Blit.cs → Assets/PaperFold/Materials/Blit/Blit.cs


Assets/_Packages/PaperFoldAsset/Paper Fold/Materials/Blit/Blit.cs.meta → Assets/PaperFold/Materials/Blit/Blit.cs.meta


Assets/_Packages/PaperFoldAsset/Paper Fold/Materials/Blit/BlitPass.cs → Assets/PaperFold/Materials/Blit/BlitPass.cs


Assets/_Packages/PaperFoldAsset/Paper Fold/Materials/Blit/BlitPass.cs.meta → Assets/PaperFold/Materials/Blit/BlitPass.cs.meta


Assets/_Packages/PaperFoldAsset/Paper Fold/Materials/Folding Line.mat → Assets/PaperFold/Materials/Paper/Folding Line.mat


Assets/_Packages/PaperFoldAsset/Paper Fold/Materials/Folding Line.mat.meta → Assets/PaperFold/Materials/Paper/Folding Line.mat.meta


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings.meta → Assets/PaperFold/Settings.meta


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings/ForwardRenderer.asset → Assets/PaperFold/Settings/ForwardRenderer.asset


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings/ForwardRenderer.asset.meta → Assets/PaperFold/Settings/ForwardRenderer.asset.meta


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings/SampleSceneProfile.asset → Assets/PaperFold/Settings/SampleSceneProfile.asset


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings/SampleSceneProfile.asset.meta → Assets/PaperFold/Settings/SampleSceneProfile.asset.meta


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings/UniversalRP-HighQuality.asset → Assets/PaperFold/Settings/UniversalRP-HighQuality.asset


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings/UniversalRP-HighQuality.asset.meta → Assets/PaperFold/Settings/UniversalRP-HighQuality.asset.meta


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings/UniversalRP-LowQuality.asset → Assets/PaperFold/Settings/UniversalRP-LowQuality.asset


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings/UniversalRP-LowQuality.asset.meta → Assets/PaperFold/Settings/UniversalRP-LowQuality.asset.meta


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings/UniversalRP-MediumQuality.asset → Assets/PaperFold/Settings/UniversalRP-MediumQuality.asset


Assets/_Packages/PaperFoldAsset/Paper Fold/Settings/UniversalRP-MediumQuality.asset.meta → Assets/PaperFold/Settings/UniversalRP-MediumQuality.asset.meta


+ 1 - 0
Assets/Resources/PaperFold/Prefabs/Line/Folding Line.prefab

@@ -46,6 +46,7 @@ LineRenderer:
   m_LightProbeUsage: 0
   m_ReflectionProbeUsage: 0
   m_RayTracingMode: 0
+  m_RayTraceProcedural: 0
   m_RenderingLayerMask: 1
   m_RendererPriority: 0
   m_Materials:

+ 1 - 1
UserSettings/EditorUserSettings.asset

@@ -27,7 +27,7 @@ EditorUserSettings:
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       flags: 0
     UnityEditor.ShaderGraph.Blackboard:
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+      value: 18135939215a0a5004000b0e15254b524c030a3f2964643d120d1230e9e93a3fd6e826abbd2e2d293c4ead313b08042de6030a0afa240c0d020be94c4baf5e435d8715fa32c70d15d11612dacc11fee5d3c5d1fe9ab1bf968e93e2ffcbc3e7e2f0b3ffe0e8b0be9af8ffaeffff8e85dd8390e3949c8899daa7
       flags: 0
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