using System.Collections; using System.Collections.Generic; using UnityEngine; namespace JTSystems { [RequireComponent(typeof(JetCharacter))] public class JetCharacterDetection : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } private void OnTriggerEnter(Collider other) { if (InterfaceUtility.HasInterface(other.gameObject)) other.GetComponent().Collect(GetComponent()); } } }