GameScene.unity 17 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!29 &1
  4. OcclusionCullingSettings:
  5. m_ObjectHideFlags: 0
  6. serializedVersion: 2
  7. m_OcclusionBakeSettings:
  8. smallestOccluder: 5
  9. smallestHole: 0.25
  10. backfaceThreshold: 100
  11. m_SceneGUID: 00000000000000000000000000000000
  12. m_OcclusionCullingData: {fileID: 0}
  13. --- !u!104 &2
  14. RenderSettings:
  15. m_ObjectHideFlags: 0
  16. serializedVersion: 9
  17. m_Fog: 0
  18. m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  19. m_FogMode: 3
  20. m_FogDensity: 0.01
  21. m_LinearFogStart: 0
  22. m_LinearFogEnd: 300
  23. m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  24. m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  25. m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  26. m_AmbientIntensity: 1
  27. m_AmbientMode: 0
  28. m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  29. m_SkyboxMaterial: {fileID: 10304, guid: 0000000000000000f000000000000000, type: 0}
  30. m_HaloStrength: 0.5
  31. m_FlareStrength: 1
  32. m_FlareFadeSpeed: 3
  33. m_HaloTexture: {fileID: 0}
  34. m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  35. m_DefaultReflectionMode: 0
  36. m_DefaultReflectionResolution: 128
  37. m_ReflectionBounces: 1
  38. m_ReflectionIntensity: 1
  39. m_CustomReflection: {fileID: 0}
  40. m_Sun: {fileID: 0}
  41. m_IndirectSpecularColor: {r: 0.44657838, g: 0.49641234, b: 0.57481676, a: 1}
  42. m_UseRadianceAmbientProbe: 0
  43. --- !u!157 &3
  44. LightmapSettings:
  45. m_ObjectHideFlags: 0
  46. serializedVersion: 12
  47. m_GIWorkflowMode: 1
  48. m_GISettings:
  49. serializedVersion: 2
  50. m_BounceScale: 1
  51. m_IndirectOutputScale: 1
  52. m_AlbedoBoost: 1
  53. m_EnvironmentLightingMode: 0
  54. m_EnableBakedLightmaps: 1
  55. m_EnableRealtimeLightmaps: 0
  56. m_LightmapEditorSettings:
  57. serializedVersion: 12
  58. m_Resolution: 2
  59. m_BakeResolution: 40
  60. m_AtlasSize: 1024
  61. m_AO: 0
  62. m_AOMaxDistance: 1
  63. m_CompAOExponent: 1
  64. m_CompAOExponentDirect: 0
  65. m_ExtractAmbientOcclusion: 0
  66. m_Padding: 2
  67. m_LightmapParameters: {fileID: 0}
  68. m_LightmapsBakeMode: 1
  69. m_TextureCompression: 1
  70. m_FinalGather: 0
  71. m_FinalGatherFiltering: 1
  72. m_FinalGatherRayCount: 256
  73. m_ReflectionCompression: 2
  74. m_MixedBakeMode: 2
  75. m_BakeBackend: 1
  76. m_PVRSampling: 1
  77. m_PVRDirectSampleCount: 32
  78. m_PVRSampleCount: 512
  79. m_PVRBounces: 2
  80. m_PVREnvironmentSampleCount: 256
  81. m_PVREnvironmentReferencePointCount: 2048
  82. m_PVRFilteringMode: 1
  83. m_PVRDenoiserTypeDirect: 1
  84. m_PVRDenoiserTypeIndirect: 1
  85. m_PVRDenoiserTypeAO: 1
  86. m_PVRFilterTypeDirect: 0
  87. m_PVRFilterTypeIndirect: 0
  88. m_PVRFilterTypeAO: 0
  89. m_PVREnvironmentMIS: 1
  90. m_PVRCulling: 1
  91. m_PVRFilteringGaussRadiusDirect: 1
  92. m_PVRFilteringGaussRadiusIndirect: 5
  93. m_PVRFilteringGaussRadiusAO: 2
  94. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  95. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  96. m_PVRFilteringAtrousPositionSigmaAO: 1
  97. m_ExportTrainingData: 0
  98. m_TrainingDataDestination: TrainingData
  99. m_LightProbeSampleCountMultiplier: 4
  100. m_LightingDataAsset: {fileID: 0}
  101. m_LightingSettings: {fileID: 0}
  102. --- !u!196 &4
  103. NavMeshSettings:
  104. serializedVersion: 2
  105. m_ObjectHideFlags: 0
  106. m_BuildSettings:
  107. serializedVersion: 2
  108. agentTypeID: 0
  109. agentRadius: 0.5
  110. agentHeight: 2
  111. agentSlope: 45
  112. agentClimb: 0.4
  113. ledgeDropHeight: 0
  114. maxJumpAcrossDistance: 0
  115. minRegionArea: 2
  116. manualCellSize: 0
  117. cellSize: 0.16666667
  118. manualTileSize: 0
  119. tileSize: 256
  120. accuratePlacement: 0
  121. maxJobWorkers: 0
  122. preserveTilesOutsideBounds: 0
  123. debug:
  124. m_Flags: 0
  125. m_NavMeshData: {fileID: 0}
  126. --- !u!1 &81720648
  127. GameObject:
  128. m_ObjectHideFlags: 0
  129. m_CorrespondingSourceObject: {fileID: 0}
  130. m_PrefabInstance: {fileID: 0}
  131. m_PrefabAsset: {fileID: 0}
  132. serializedVersion: 6
  133. m_Component:
  134. - component: {fileID: 81720651}
  135. - component: {fileID: 81720650}
  136. - component: {fileID: 81720649}
  137. m_Layer: 0
  138. m_Name: EventSystem
  139. m_TagString: Untagged
  140. m_Icon: {fileID: 0}
  141. m_NavMeshLayer: 0
  142. m_StaticEditorFlags: 0
  143. m_IsActive: 1
  144. --- !u!114 &81720649
  145. MonoBehaviour:
  146. m_ObjectHideFlags: 0
  147. m_CorrespondingSourceObject: {fileID: 0}
  148. m_PrefabInstance: {fileID: 0}
  149. m_PrefabAsset: {fileID: 0}
  150. m_GameObject: {fileID: 81720648}
  151. m_Enabled: 1
  152. m_EditorHideFlags: 0
  153. m_Script: {fileID: 11500000, guid: 4f231c4fb786f3946a6b90b886c48677, type: 3}
  154. m_Name:
  155. m_EditorClassIdentifier:
  156. m_HorizontalAxis: Horizontal
  157. m_VerticalAxis: Vertical
  158. m_SubmitButton: Submit
  159. m_CancelButton: Cancel
  160. m_InputActionsPerSecond: 10
  161. m_RepeatDelay: 0.5
  162. m_ForceModuleActive: 0
  163. --- !u!114 &81720650
  164. MonoBehaviour:
  165. m_ObjectHideFlags: 0
  166. m_CorrespondingSourceObject: {fileID: 0}
  167. m_PrefabInstance: {fileID: 0}
  168. m_PrefabAsset: {fileID: 0}
  169. m_GameObject: {fileID: 81720648}
  170. m_Enabled: 1
  171. m_EditorHideFlags: 0
  172. m_Script: {fileID: 11500000, guid: 76c392e42b5098c458856cdf6ecaaaa1, type: 3}
  173. m_Name:
  174. m_EditorClassIdentifier:
  175. m_FirstSelected: {fileID: 0}
  176. m_sendNavigationEvents: 1
  177. m_DragThreshold: 10
  178. --- !u!4 &81720651
  179. Transform:
  180. m_ObjectHideFlags: 0
  181. m_CorrespondingSourceObject: {fileID: 0}
  182. m_PrefabInstance: {fileID: 0}
  183. m_PrefabAsset: {fileID: 0}
  184. m_GameObject: {fileID: 81720648}
  185. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  186. m_LocalPosition: {x: 0, y: 0, z: 0}
  187. m_LocalScale: {x: 1, y: 1, z: 1}
  188. m_Children: []
  189. m_Father: {fileID: 0}
  190. m_RootOrder: 4
  191. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  192. --- !u!1 &228489034
  193. GameObject:
  194. m_ObjectHideFlags: 0
  195. m_CorrespondingSourceObject: {fileID: 0}
  196. m_PrefabInstance: {fileID: 0}
  197. m_PrefabAsset: {fileID: 0}
  198. serializedVersion: 6
  199. m_Component:
  200. - component: {fileID: 228489036}
  201. - component: {fileID: 228489035}
  202. m_Layer: 0
  203. m_Name: Directional Light
  204. m_TagString: Untagged
  205. m_Icon: {fileID: 0}
  206. m_NavMeshLayer: 0
  207. m_StaticEditorFlags: 0
  208. m_IsActive: 1
  209. --- !u!108 &228489035
  210. Light:
  211. m_ObjectHideFlags: 0
  212. m_CorrespondingSourceObject: {fileID: 0}
  213. m_PrefabInstance: {fileID: 0}
  214. m_PrefabAsset: {fileID: 0}
  215. m_GameObject: {fileID: 228489034}
  216. m_Enabled: 1
  217. serializedVersion: 10
  218. m_Type: 1
  219. m_Shape: 0
  220. m_Color: {r: 1, g: 0.95686275, b: 0.8392157, a: 1}
  221. m_Intensity: 1
  222. m_Range: 10
  223. m_SpotAngle: 30
  224. m_InnerSpotAngle: 21.80208
  225. m_CookieSize: 10
  226. m_Shadows:
  227. m_Type: 2
  228. m_Resolution: -1
  229. m_CustomResolution: -1
  230. m_Strength: 1
  231. m_Bias: 0.05
  232. m_NormalBias: 0.4
  233. m_NearPlane: 0.2
  234. m_CullingMatrixOverride:
  235. e00: 1
  236. e01: 0
  237. e02: 0
  238. e03: 0
  239. e10: 0
  240. e11: 1
  241. e12: 0
  242. e13: 0
  243. e20: 0
  244. e21: 0
  245. e22: 1
  246. e23: 0
  247. e30: 0
  248. e31: 0
  249. e32: 0
  250. e33: 1
  251. m_UseCullingMatrixOverride: 0
  252. m_Cookie: {fileID: 0}
  253. m_DrawHalo: 0
  254. m_Flare: {fileID: 0}
  255. m_RenderMode: 0
  256. m_CullingMask:
  257. serializedVersion: 2
  258. m_Bits: 4294967295
  259. m_RenderingLayerMask: 1
  260. m_Lightmapping: 4
  261. m_LightShadowCasterMode: 0
  262. m_AreaSize: {x: 1, y: 1}
  263. m_BounceIntensity: 1
  264. m_ColorTemperature: 6570
  265. m_UseColorTemperature: 0
  266. m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
  267. m_UseBoundingSphereOverride: 0
  268. m_UseViewFrustumForShadowCasterCull: 1
  269. m_ShadowRadius: 0
  270. m_ShadowAngle: 0
  271. --- !u!4 &228489036
  272. Transform:
  273. m_ObjectHideFlags: 0
  274. m_CorrespondingSourceObject: {fileID: 0}
  275. m_PrefabInstance: {fileID: 0}
  276. m_PrefabAsset: {fileID: 0}
  277. m_GameObject: {fileID: 228489034}
  278. m_LocalRotation: {x: 0.40821788, y: -0.23456968, z: 0.10938163, w: 0.8754261}
  279. m_LocalPosition: {x: 0, y: 3, z: 0}
  280. m_LocalScale: {x: 1, y: 1, z: 1}
  281. m_Children: []
  282. m_Father: {fileID: 0}
  283. m_RootOrder: 1
  284. m_LocalEulerAnglesHint: {x: 50, y: -30, z: 0}
  285. --- !u!1 &359552715
  286. GameObject:
  287. m_ObjectHideFlags: 0
  288. m_CorrespondingSourceObject: {fileID: 0}
  289. m_PrefabInstance: {fileID: 0}
  290. m_PrefabAsset: {fileID: 0}
  291. serializedVersion: 6
  292. m_Component:
  293. - component: {fileID: 359552717}
  294. - component: {fileID: 359552716}
  295. m_Layer: 0
  296. m_Name: Test
  297. m_TagString: Untagged
  298. m_Icon: {fileID: 0}
  299. m_NavMeshLayer: 0
  300. m_StaticEditorFlags: 0
  301. m_IsActive: 1
  302. --- !u!114 &359552716
  303. MonoBehaviour:
  304. m_ObjectHideFlags: 0
  305. m_CorrespondingSourceObject: {fileID: 0}
  306. m_PrefabInstance: {fileID: 0}
  307. m_PrefabAsset: {fileID: 0}
  308. m_GameObject: {fileID: 359552715}
  309. m_Enabled: 1
  310. m_EditorHideFlags: 0
  311. m_Script: {fileID: 11500000, guid: 927666d71d09d46fe891bfbf3f4248cf, type: 3}
  312. m_Name:
  313. m_EditorClassIdentifier:
  314. papers:
  315. m_AssetGUID: 5e4dc6113d8c6f949b0aef6342483290
  316. m_SubObjectName:
  317. m_SubObjectType:
  318. m_EditorAssetChanged: 0
  319. foldLinesGenerator: {fileID: 444618652}
  320. --- !u!4 &359552717
  321. Transform:
  322. m_ObjectHideFlags: 0
  323. m_CorrespondingSourceObject: {fileID: 0}
  324. m_PrefabInstance: {fileID: 0}
  325. m_PrefabAsset: {fileID: 0}
  326. m_GameObject: {fileID: 359552715}
  327. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  328. m_LocalPosition: {x: 0, y: 0, z: 0}
  329. m_LocalScale: {x: 1, y: 1, z: 1}
  330. m_Children: []
  331. m_Father: {fileID: 0}
  332. m_RootOrder: 2
  333. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  334. --- !u!1 &444618651
  335. GameObject:
  336. m_ObjectHideFlags: 0
  337. m_CorrespondingSourceObject: {fileID: 0}
  338. m_PrefabInstance: {fileID: 0}
  339. m_PrefabAsset: {fileID: 0}
  340. serializedVersion: 6
  341. m_Component:
  342. - component: {fileID: 444618653}
  343. - component: {fileID: 444618652}
  344. m_Layer: 0
  345. m_Name: Fold Lines Generator
  346. m_TagString: Untagged
  347. m_Icon: {fileID: 0}
  348. m_NavMeshLayer: 0
  349. m_StaticEditorFlags: 0
  350. m_IsActive: 1
  351. --- !u!114 &444618652
  352. MonoBehaviour:
  353. m_ObjectHideFlags: 0
  354. m_CorrespondingSourceObject: {fileID: 0}
  355. m_PrefabInstance: {fileID: 0}
  356. m_PrefabAsset: {fileID: 0}
  357. m_GameObject: {fileID: 444618651}
  358. m_Enabled: 1
  359. m_EditorHideFlags: 0
  360. m_Script: {fileID: 11500000, guid: 937106cd17f78494fa8a84567a024430, type: 3}
  361. m_Name:
  362. m_EditorClassIdentifier:
  363. linePrefab: {fileID: 1789492948864159032, guid: fca70f8cf01684909903bff7b8c57b69, type: 3}
  364. --- !u!4 &444618653
  365. Transform:
  366. m_ObjectHideFlags: 0
  367. m_CorrespondingSourceObject: {fileID: 0}
  368. m_PrefabInstance: {fileID: 0}
  369. m_PrefabAsset: {fileID: 0}
  370. m_GameObject: {fileID: 444618651}
  371. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  372. m_LocalPosition: {x: 0, y: 0, z: 0}
  373. m_LocalScale: {x: 1, y: 1, z: 1}
  374. m_Children: []
  375. m_Father: {fileID: 0}
  376. m_RootOrder: 5
  377. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  378. --- !u!1 &588232105
  379. GameObject:
  380. m_ObjectHideFlags: 0
  381. m_CorrespondingSourceObject: {fileID: 0}
  382. m_PrefabInstance: {fileID: 0}
  383. m_PrefabAsset: {fileID: 0}
  384. serializedVersion: 6
  385. m_Component:
  386. - component: {fileID: 588232106}
  387. - component: {fileID: 588232108}
  388. - component: {fileID: 588232107}
  389. m_Layer: 5
  390. m_Name: Image
  391. m_TagString: Untagged
  392. m_Icon: {fileID: 0}
  393. m_NavMeshLayer: 0
  394. m_StaticEditorFlags: 0
  395. m_IsActive: 1
  396. --- !u!224 &588232106
  397. RectTransform:
  398. m_ObjectHideFlags: 0
  399. m_CorrespondingSourceObject: {fileID: 0}
  400. m_PrefabInstance: {fileID: 0}
  401. m_PrefabAsset: {fileID: 0}
  402. m_GameObject: {fileID: 588232105}
  403. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  404. m_LocalPosition: {x: 0, y: 0, z: 0}
  405. m_LocalScale: {x: 1, y: 1, z: 1}
  406. m_Children: []
  407. m_Father: {fileID: 693863415}
  408. m_RootOrder: 0
  409. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  410. m_AnchorMin: {x: 0.5, y: 0.5}
  411. m_AnchorMax: {x: 0.5, y: 0.5}
  412. m_AnchoredPosition: {x: 0, y: 0}
  413. m_SizeDelta: {x: 1080, y: 1919.9999}
  414. m_Pivot: {x: 0.5, y: 0.5}
  415. --- !u!114 &588232107
  416. MonoBehaviour:
  417. m_ObjectHideFlags: 0
  418. m_CorrespondingSourceObject: {fileID: 0}
  419. m_PrefabInstance: {fileID: 0}
  420. m_PrefabAsset: {fileID: 0}
  421. m_GameObject: {fileID: 588232105}
  422. m_Enabled: 1
  423. m_EditorHideFlags: 0
  424. m_Script: {fileID: 11500000, guid: fe87c0e1cc204ed48ad3b37840f39efc, type: 3}
  425. m_Name:
  426. m_EditorClassIdentifier:
  427. m_Material: {fileID: 0}
  428. m_Color: {r: 1, g: 1, b: 1, a: 1}
  429. m_RaycastTarget: 1
  430. m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
  431. m_Maskable: 1
  432. m_OnCullStateChanged:
  433. m_PersistentCalls:
  434. m_Calls: []
  435. m_Sprite: {fileID: 21300000, guid: ef9cae49ae21c5848b947a2a328237ce, type: 3}
  436. m_Type: 0
  437. m_PreserveAspect: 0
  438. m_FillCenter: 1
  439. m_FillMethod: 4
  440. m_FillAmount: 1
  441. m_FillClockwise: 1
  442. m_FillOrigin: 0
  443. m_UseSpriteMesh: 0
  444. m_PixelsPerUnitMultiplier: 1
  445. --- !u!222 &588232108
  446. CanvasRenderer:
  447. m_ObjectHideFlags: 0
  448. m_CorrespondingSourceObject: {fileID: 0}
  449. m_PrefabInstance: {fileID: 0}
  450. m_PrefabAsset: {fileID: 0}
  451. m_GameObject: {fileID: 588232105}
  452. m_CullTransparentMesh: 1
  453. --- !u!1 &693863411
  454. GameObject:
  455. m_ObjectHideFlags: 0
  456. m_CorrespondingSourceObject: {fileID: 0}
  457. m_PrefabInstance: {fileID: 0}
  458. m_PrefabAsset: {fileID: 0}
  459. serializedVersion: 6
  460. m_Component:
  461. - component: {fileID: 693863415}
  462. - component: {fileID: 693863414}
  463. - component: {fileID: 693863413}
  464. - component: {fileID: 693863412}
  465. m_Layer: 5
  466. m_Name: Canvas
  467. m_TagString: Untagged
  468. m_Icon: {fileID: 0}
  469. m_NavMeshLayer: 0
  470. m_StaticEditorFlags: 0
  471. m_IsActive: 1
  472. --- !u!114 &693863412
  473. MonoBehaviour:
  474. m_ObjectHideFlags: 0
  475. m_CorrespondingSourceObject: {fileID: 0}
  476. m_PrefabInstance: {fileID: 0}
  477. m_PrefabAsset: {fileID: 0}
  478. m_GameObject: {fileID: 693863411}
  479. m_Enabled: 1
  480. m_EditorHideFlags: 0
  481. m_Script: {fileID: 11500000, guid: dc42784cf147c0c48a680349fa168899, type: 3}
  482. m_Name:
  483. m_EditorClassIdentifier:
  484. m_IgnoreReversedGraphics: 1
  485. m_BlockingObjects: 0
  486. m_BlockingMask:
  487. serializedVersion: 2
  488. m_Bits: 4294967295
  489. --- !u!114 &693863413
  490. MonoBehaviour:
  491. m_ObjectHideFlags: 0
  492. m_CorrespondingSourceObject: {fileID: 0}
  493. m_PrefabInstance: {fileID: 0}
  494. m_PrefabAsset: {fileID: 0}
  495. m_GameObject: {fileID: 693863411}
  496. m_Enabled: 1
  497. m_EditorHideFlags: 0
  498. m_Script: {fileID: 11500000, guid: 0cd44c1031e13a943bb63640046fad76, type: 3}
  499. m_Name:
  500. m_EditorClassIdentifier:
  501. m_UiScaleMode: 1
  502. m_ReferencePixelsPerUnit: 100
  503. m_ScaleFactor: 1
  504. m_ReferenceResolution: {x: 720, y: 1280}
  505. m_ScreenMatchMode: 0
  506. m_MatchWidthOrHeight: 0
  507. m_PhysicalUnit: 3
  508. m_FallbackScreenDPI: 96
  509. m_DefaultSpriteDPI: 96
  510. m_DynamicPixelsPerUnit: 1
  511. m_PresetInfoIsWorld: 0
  512. --- !u!223 &693863414
  513. Canvas:
  514. m_ObjectHideFlags: 0
  515. m_CorrespondingSourceObject: {fileID: 0}
  516. m_PrefabInstance: {fileID: 0}
  517. m_PrefabAsset: {fileID: 0}
  518. m_GameObject: {fileID: 693863411}
  519. m_Enabled: 1
  520. serializedVersion: 3
  521. m_RenderMode: 1
  522. m_Camera: {fileID: 1506158845}
  523. m_PlaneDistance: 100
  524. m_PixelPerfect: 0
  525. m_ReceivesEvents: 1
  526. m_OverrideSorting: 0
  527. m_OverridePixelPerfect: 0
  528. m_SortingBucketNormalizedSize: 0
  529. m_AdditionalShaderChannelsFlag: 0
  530. m_SortingLayerID: 0
  531. m_SortingOrder: 0
  532. m_TargetDisplay: 0
  533. --- !u!224 &693863415
  534. RectTransform:
  535. m_ObjectHideFlags: 0
  536. m_CorrespondingSourceObject: {fileID: 0}
  537. m_PrefabInstance: {fileID: 0}
  538. m_PrefabAsset: {fileID: 0}
  539. m_GameObject: {fileID: 693863411}
  540. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  541. m_LocalPosition: {x: 0, y: 0, z: 0}
  542. m_LocalScale: {x: 0, y: 0, z: 0}
  543. m_Children:
  544. - {fileID: 588232106}
  545. m_Father: {fileID: 0}
  546. m_RootOrder: 3
  547. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  548. m_AnchorMin: {x: 0, y: 0}
  549. m_AnchorMax: {x: 0, y: 0}
  550. m_AnchoredPosition: {x: 0, y: 0}
  551. m_SizeDelta: {x: 0, y: 0}
  552. m_Pivot: {x: 0, y: 0}
  553. --- !u!1 &1506158843
  554. GameObject:
  555. m_ObjectHideFlags: 0
  556. m_CorrespondingSourceObject: {fileID: 0}
  557. m_PrefabInstance: {fileID: 0}
  558. m_PrefabAsset: {fileID: 0}
  559. serializedVersion: 6
  560. m_Component:
  561. - component: {fileID: 1506158846}
  562. - component: {fileID: 1506158845}
  563. - component: {fileID: 1506158844}
  564. m_Layer: 0
  565. m_Name: Main Camera
  566. m_TagString: MainCamera
  567. m_Icon: {fileID: 0}
  568. m_NavMeshLayer: 0
  569. m_StaticEditorFlags: 0
  570. m_IsActive: 1
  571. --- !u!114 &1506158844
  572. MonoBehaviour:
  573. m_ObjectHideFlags: 0
  574. m_CorrespondingSourceObject: {fileID: 0}
  575. m_PrefabInstance: {fileID: 0}
  576. m_PrefabAsset: {fileID: 0}
  577. m_GameObject: {fileID: 1506158843}
  578. m_Enabled: 1
  579. m_EditorHideFlags: 0
  580. m_Script: {fileID: 11500000, guid: a79441f348de89743a2939f4d699eac1, type: 3}
  581. m_Name:
  582. m_EditorClassIdentifier:
  583. m_RenderShadows: 1
  584. m_RequiresDepthTextureOption: 2
  585. m_RequiresOpaqueTextureOption: 2
  586. m_CameraType: 0
  587. m_Cameras: []
  588. m_RendererIndex: -1
  589. m_VolumeLayerMask:
  590. serializedVersion: 2
  591. m_Bits: 1
  592. m_VolumeTrigger: {fileID: 0}
  593. m_VolumeFrameworkUpdateModeOption: 2
  594. m_RenderPostProcessing: 0
  595. m_Antialiasing: 0
  596. m_AntialiasingQuality: 2
  597. m_StopNaN: 0
  598. m_Dithering: 0
  599. m_ClearDepth: 1
  600. m_AllowXRRendering: 1
  601. m_RequiresDepthTexture: 0
  602. m_RequiresColorTexture: 0
  603. m_Version: 2
  604. --- !u!20 &1506158845
  605. Camera:
  606. m_ObjectHideFlags: 0
  607. m_CorrespondingSourceObject: {fileID: 0}
  608. m_PrefabInstance: {fileID: 0}
  609. m_PrefabAsset: {fileID: 0}
  610. m_GameObject: {fileID: 1506158843}
  611. m_Enabled: 1
  612. serializedVersion: 2
  613. m_ClearFlags: 1
  614. m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0}
  615. m_projectionMatrixMode: 1
  616. m_GateFitMode: 2
  617. m_FOVAxisMode: 0
  618. m_SensorSize: {x: 36, y: 24}
  619. m_LensShift: {x: 0, y: 0}
  620. m_FocalLength: 50
  621. m_NormalizedViewPortRect:
  622. serializedVersion: 2
  623. x: 0
  624. y: 0
  625. width: 1
  626. height: 1
  627. near clip plane: 0.3
  628. far clip plane: 1000
  629. field of view: 60
  630. orthographic: 0
  631. orthographic size: 5
  632. m_Depth: 0
  633. m_CullingMask:
  634. serializedVersion: 2
  635. m_Bits: 4294967295
  636. m_RenderingPath: -1
  637. m_TargetTexture: {fileID: 0}
  638. m_TargetDisplay: 0
  639. m_TargetEye: 3
  640. m_HDR: 1
  641. m_AllowMSAA: 1
  642. m_AllowDynamicResolution: 0
  643. m_ForceIntoRT: 0
  644. m_OcclusionCulling: 1
  645. m_StereoConvergence: 10
  646. m_StereoSeparation: 0.022
  647. --- !u!4 &1506158846
  648. Transform:
  649. m_ObjectHideFlags: 0
  650. m_CorrespondingSourceObject: {fileID: 0}
  651. m_PrefabInstance: {fileID: 0}
  652. m_PrefabAsset: {fileID: 0}
  653. m_GameObject: {fileID: 1506158843}
  654. m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
  655. m_LocalPosition: {x: 0, y: 5, z: 0}
  656. m_LocalScale: {x: 1, y: 1, z: 1}
  657. m_Children: []
  658. m_Father: {fileID: 0}
  659. m_RootOrder: 0
  660. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}