SpaceFighterSettings.lighting 1.6 KB

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  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!850595691 &4890085278179872738
  4. LightingSettings:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. m_Name: SpaceFighterSettings
  10. m_GIWorkflowMode: 0
  11. m_EnableBakedLightmaps: 1
  12. m_EnableRealtimeLightmaps: 1
  13. m_RealtimeEnvironmentLighting: 1
  14. m_BounceScale: 1
  15. m_AlbedoBoost: 1
  16. m_UsingShadowmask: 0
  17. m_BakeBackend: 0
  18. m_LightmapMaxSize: 1024
  19. m_BakeResolution: 40
  20. m_Padding: 2
  21. m_TextureCompression: 1
  22. m_AO: 0
  23. m_AOMaxDistance: 1
  24. m_CompAOExponent: 0
  25. m_CompAOExponentDirect: 0
  26. m_ExtractAO: 0
  27. m_MixedBakeMode: 1
  28. m_LightmapsBakeMode: 1
  29. m_FilterMode: 1
  30. m_LightmapParameters: {fileID: 0}
  31. m_ExportTrainingData: 0
  32. m_TrainingDataDestination: TrainingData
  33. m_RealtimeResolution: 2
  34. m_ForceWhiteAlbedo: 0
  35. m_ForceUpdates: 0
  36. m_FinalGather: 0
  37. m_FinalGatherRayCount: 1024
  38. m_FinalGatherFiltering: 1
  39. m_PVRCulling: 1
  40. m_PVRSampling: 1
  41. m_PVRDirectSampleCount: 32
  42. m_PVRSampleCount: 500
  43. m_PVREnvironmentSampleCount: 500
  44. m_PVREnvironmentReferencePointCount: 2048
  45. m_LightProbeSampleCountMultiplier: 4
  46. m_PVRBounces: 2
  47. m_PVREnvironmentMIS: 0
  48. m_PVRFilteringMode: 2
  49. m_PVRDenoiserTypeDirect: 0
  50. m_PVRDenoiserTypeIndirect: 0
  51. m_PVRDenoiserTypeAO: 0
  52. m_PVRFilterTypeDirect: 0
  53. m_PVRFilterTypeIndirect: 0
  54. m_PVRFilterTypeAO: 0
  55. m_PVRFilteringGaussRadiusDirect: 1
  56. m_PVRFilteringGaussRadiusIndirect: 5
  57. m_PVRFilteringGaussRadiusAO: 2
  58. m_PVRFilteringAtrousPositionSigmaDirect: 0.5
  59. m_PVRFilteringAtrousPositionSigmaIndirect: 2
  60. m_PVRFilteringAtrousPositionSigmaAO: 1