Assembly-CSharp-firstpass.csproj 3.1 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263
  1. <?xml version="1.0" encoding="utf-8"?>
  2. <Project ToolsVersion="4.0" DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
  3. <PropertyGroup>
  4. <LangVersion>8.0</LangVersion>
  5. <_TargetFrameworkDirectories>non_empty_path_generated_by_unity.rider.package</_TargetFrameworkDirectories>
  6. <_FullFrameworkReferenceAssemblyPaths>non_empty_path_generated_by_unity.rider.package</_FullFrameworkReferenceAssemblyPaths>
  7. <DisableHandlePackageFileConflicts>true</DisableHandlePackageFileConflicts>
  8. </PropertyGroup>
  9. <PropertyGroup>
  10. <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
  11. <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
  12. <ProductVersion>10.0.20506</ProductVersion>
  13. <SchemaVersion>2.0</SchemaVersion>
  14. <RootNamespace></RootNamespace>
  15. <ProjectGuid>{6ef5a697-3fb3-5d36-4fb3-2a22ea5c3a0a}</ProjectGuid>
  16. <ProjectTypeGuids>{E097FAD1-6243-4DAD-9C02-E9B9EFC3FFC1};{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</ProjectTypeGuids>
  17. <OutputType>Library</OutputType>
  18. <AppDesignerFolder>Properties</AppDesignerFolder>
  19. <AssemblyName>Assembly-CSharp-firstpass</AssemblyName>
  20. <TargetFrameworkVersion>v4.7.1</TargetFrameworkVersion>
  21. <FileAlignment>512</FileAlignment>
  22. <BaseDirectory>.</BaseDirectory>
  23. </PropertyGroup>
  24. <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
  25. <DebugSymbols>true</DebugSymbols>
  26. <DebugType>full</DebugType>
  27. <Optimize>false</Optimize>
  28. <OutputPath>Temp\Bin\Debug\Unity.Rider.Editor\</OutputPath>
  29. <DefineConstants>UNITY_EDITOR</DefineConstants>
  30. <ErrorReport>prompt</ErrorReport>
  31. <WarningLevel>4</WarningLevel>
  32. <NoWarn>0169,0649</NoWarn>
  33. <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
  34. <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
  35. </PropertyGroup>
  36. <PropertyGroup>
  37. <NoConfig>true</NoConfig>
  38. <NoStdLib>true</NoStdLib>
  39. <AddAdditionalExplicitAssemblyReferences>false</AddAdditionalExplicitAssemblyReferences>
  40. <ImplicitlyExpandNETStandardFacades>false</ImplicitlyExpandNETStandardFacades>
  41. <ImplicitlyExpandDesignTimeFacades>false</ImplicitlyExpandDesignTimeFacades>
  42. </PropertyGroup>
  43. <ItemGroup>
  44. <Folder Include="Assets/Plugins" />
  45. <Reference Include="UnityEngine">
  46. <HintPath>/Applications/Unity/Hub/Editor/2020.3.45f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.dll</HintPath>
  47. </Reference>
  48. <Reference Include="UnityEngine.CoreModule">
  49. <HintPath>/Applications/Unity/Hub/Editor/2020.3.45f1/Unity.app/Contents/Managed/UnityEngine/UnityEngine.CoreModule.dll</HintPath>
  50. </Reference>
  51. <Reference Include="UnityEditor">
  52. <HintPath>/Applications/Unity/Hub/Editor/2020.3.45f1/Unity.app/Contents/Managed/UnityEngine/UnityEditor.dll</HintPath>
  53. </Reference>
  54. </ItemGroup>
  55. <Import Project="$(MSBuildToolsPath)\Microsoft.CSharp.targets" />
  56. <!-- To modify your build process, add your task inside one of the targets below and uncomment it.
  57. Other similar extension points exist, see Microsoft.Common.targets.
  58. <Target Name="BeforeBuild">
  59. </Target>
  60. <Target Name="AfterBuild">
  61. </Target>
  62. -->
  63. </Project>