Paper_Expert_10.prefab 16 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511
  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &1160567183935796154
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInstance: {fileID: 0}
  8. m_PrefabAsset: {fileID: 0}
  9. serializedVersion: 6
  10. m_Component:
  11. - component: {fileID: 1968346922574391552}
  12. - component: {fileID: 3242348248614610597}
  13. - component: {fileID: 800468397767283311}
  14. m_Layer: 0
  15. m_Name: Paper Back Renderer
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &1968346922574391552
  22. Transform:
  23. m_ObjectHideFlags: 0
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInstance: {fileID: 0}
  26. m_PrefabAsset: {fileID: 0}
  27. m_GameObject: {fileID: 1160567183935796154}
  28. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  29. m_LocalPosition: {x: 0, y: 0, z: 0}
  30. m_LocalScale: {x: 1, y: 1, z: 1}
  31. m_Children: []
  32. m_Father: {fileID: 2079044984652724695}
  33. m_RootOrder: 0
  34. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  35. --- !u!33 &3242348248614610597
  36. MeshFilter:
  37. m_ObjectHideFlags: 0
  38. m_CorrespondingSourceObject: {fileID: 0}
  39. m_PrefabInstance: {fileID: 0}
  40. m_PrefabAsset: {fileID: 0}
  41. m_GameObject: {fileID: 1160567183935796154}
  42. m_Mesh: {fileID: 4667146488453364944, guid: 30962eee509df62479db07c9694e1cda, type: 3}
  43. --- !u!23 &800468397767283311
  44. MeshRenderer:
  45. m_ObjectHideFlags: 0
  46. m_CorrespondingSourceObject: {fileID: 0}
  47. m_PrefabInstance: {fileID: 0}
  48. m_PrefabAsset: {fileID: 0}
  49. m_GameObject: {fileID: 1160567183935796154}
  50. m_Enabled: 1
  51. m_CastShadows: 1
  52. m_ReceiveShadows: 1
  53. m_DynamicOccludee: 1
  54. m_MotionVectors: 1
  55. m_LightProbeUsage: 1
  56. m_ReflectionProbeUsage: 1
  57. m_RayTracingMode: 2
  58. m_RayTraceProcedural: 0
  59. m_RenderingLayerMask: 1
  60. m_RendererPriority: 0
  61. m_Materials:
  62. - {fileID: 2100000, guid: ec5c9968b259e461a8686ef3086fc0fd, type: 2}
  63. m_StaticBatchInfo:
  64. firstSubMesh: 0
  65. subMeshCount: 0
  66. m_StaticBatchRoot: {fileID: 0}
  67. m_ProbeAnchor: {fileID: 0}
  68. m_LightProbeVolumeOverride: {fileID: 0}
  69. m_ScaleInLightmap: 1
  70. m_ReceiveGI: 1
  71. m_PreserveUVs: 0
  72. m_IgnoreNormalsForChartDetection: 0
  73. m_ImportantGI: 0
  74. m_StitchLightmapSeams: 1
  75. m_SelectedEditorRenderState: 3
  76. m_MinimumChartSize: 4
  77. m_AutoUVMaxDistance: 0.5
  78. m_AutoUVMaxAngle: 89
  79. m_LightmapParameters: {fileID: 0}
  80. m_SortingLayerID: 0
  81. m_SortingLayer: 0
  82. m_SortingOrder: 0
  83. m_AdditionalVertexStreams: {fileID: 0}
  84. --- !u!1 &2079044982901981951
  85. GameObject:
  86. m_ObjectHideFlags: 0
  87. m_CorrespondingSourceObject: {fileID: 0}
  88. m_PrefabInstance: {fileID: 0}
  89. m_PrefabAsset: {fileID: 0}
  90. serializedVersion: 6
  91. m_Component:
  92. - component: {fileID: 2079044982901981950}
  93. - component: {fileID: 2079044982901981937}
  94. m_Layer: 8
  95. m_Name: Folding_01
  96. m_TagString: Untagged
  97. m_Icon: {fileID: 0}
  98. m_NavMeshLayer: 0
  99. m_StaticEditorFlags: 0
  100. m_IsActive: 1
  101. --- !u!4 &2079044982901981950
  102. Transform:
  103. m_ObjectHideFlags: 0
  104. m_CorrespondingSourceObject: {fileID: 0}
  105. m_PrefabInstance: {fileID: 0}
  106. m_PrefabAsset: {fileID: 0}
  107. m_GameObject: {fileID: 2079044982901981951}
  108. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  109. m_LocalPosition: {x: 0, y: 0, z: 0}
  110. m_LocalScale: {x: 1, y: 1, z: 1}
  111. m_Children: []
  112. m_Father: {fileID: 2079044983052768828}
  113. m_RootOrder: 1
  114. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  115. --- !u!114 &2079044982901981937
  116. MonoBehaviour:
  117. m_ObjectHideFlags: 0
  118. m_CorrespondingSourceObject: {fileID: 0}
  119. m_PrefabInstance: {fileID: 0}
  120. m_PrefabAsset: {fileID: 0}
  121. m_GameObject: {fileID: 2079044982901981951}
  122. m_Enabled: 1
  123. m_EditorHideFlags: 0
  124. m_Script: {fileID: 11500000, guid: 196cfc1f17e5f4fd8a37d4547adc0e1f, type: 3}
  125. m_Name:
  126. m_EditorClassIdentifier:
  127. showGizmos: 1
  128. rotationAxis:
  129. position: {x: 0, y: 0, z: 0.32}
  130. angle: 0
  131. foldingAngle: 180
  132. requiredFoldings: []
  133. --- !u!1 &2079044983052768829
  134. GameObject:
  135. m_ObjectHideFlags: 0
  136. m_CorrespondingSourceObject: {fileID: 0}
  137. m_PrefabInstance: {fileID: 0}
  138. m_PrefabAsset: {fileID: 0}
  139. serializedVersion: 6
  140. m_Component:
  141. - component: {fileID: 2079044983052768828}
  142. m_Layer: 0
  143. m_Name: Foldings
  144. m_TagString: Untagged
  145. m_Icon: {fileID: 0}
  146. m_NavMeshLayer: 0
  147. m_StaticEditorFlags: 0
  148. m_IsActive: 1
  149. --- !u!4 &2079044983052768828
  150. Transform:
  151. m_ObjectHideFlags: 0
  152. m_CorrespondingSourceObject: {fileID: 0}
  153. m_PrefabInstance: {fileID: 0}
  154. m_PrefabAsset: {fileID: 0}
  155. m_GameObject: {fileID: 2079044983052768829}
  156. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  157. m_LocalPosition: {x: 0, y: 0, z: 0}
  158. m_LocalScale: {x: 1, y: 1, z: 1}
  159. m_Children:
  160. - {fileID: 2079044983854570351}
  161. - {fileID: 2079044982901981950}
  162. - {fileID: 2079044983689556743}
  163. m_Father: {fileID: 2079044984652724695}
  164. m_RootOrder: 2
  165. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  166. --- !u!1 &2079044983689556740
  167. GameObject:
  168. m_ObjectHideFlags: 0
  169. m_CorrespondingSourceObject: {fileID: 0}
  170. m_PrefabInstance: {fileID: 0}
  171. m_PrefabAsset: {fileID: 0}
  172. serializedVersion: 6
  173. m_Component:
  174. - component: {fileID: 2079044983689556743}
  175. - component: {fileID: 2079044983689556742}
  176. m_Layer: 8
  177. m_Name: Folding_02
  178. m_TagString: Untagged
  179. m_Icon: {fileID: 0}
  180. m_NavMeshLayer: 0
  181. m_StaticEditorFlags: 0
  182. m_IsActive: 1
  183. --- !u!4 &2079044983689556743
  184. Transform:
  185. m_ObjectHideFlags: 0
  186. m_CorrespondingSourceObject: {fileID: 0}
  187. m_PrefabInstance: {fileID: 0}
  188. m_PrefabAsset: {fileID: 0}
  189. m_GameObject: {fileID: 2079044983689556740}
  190. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  191. m_LocalPosition: {x: 0, y: 0, z: 0}
  192. m_LocalScale: {x: 1, y: 1, z: 1}
  193. m_Children: []
  194. m_Father: {fileID: 2079044983052768828}
  195. m_RootOrder: 2
  196. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  197. --- !u!114 &2079044983689556742
  198. MonoBehaviour:
  199. m_ObjectHideFlags: 0
  200. m_CorrespondingSourceObject: {fileID: 0}
  201. m_PrefabInstance: {fileID: 0}
  202. m_PrefabAsset: {fileID: 0}
  203. m_GameObject: {fileID: 2079044983689556740}
  204. m_Enabled: 1
  205. m_EditorHideFlags: 0
  206. m_Script: {fileID: 11500000, guid: 196cfc1f17e5f4fd8a37d4547adc0e1f, type: 3}
  207. m_Name:
  208. m_EditorClassIdentifier:
  209. showGizmos: 1
  210. rotationAxis:
  211. position: {x: 0.49285114, y: 0, z: 0}
  212. angle: -90
  213. foldingAngle: 180
  214. requiredFoldings: []
  215. --- !u!1 &2079044983854570348
  216. GameObject:
  217. m_ObjectHideFlags: 0
  218. m_CorrespondingSourceObject: {fileID: 0}
  219. m_PrefabInstance: {fileID: 0}
  220. m_PrefabAsset: {fileID: 0}
  221. serializedVersion: 6
  222. m_Component:
  223. - component: {fileID: 2079044983854570351}
  224. - component: {fileID: 2079044983854570337}
  225. m_Layer: 8
  226. m_Name: Folding_00
  227. m_TagString: Untagged
  228. m_Icon: {fileID: 0}
  229. m_NavMeshLayer: 0
  230. m_StaticEditorFlags: 0
  231. m_IsActive: 1
  232. --- !u!4 &2079044983854570351
  233. Transform:
  234. m_ObjectHideFlags: 0
  235. m_CorrespondingSourceObject: {fileID: 0}
  236. m_PrefabInstance: {fileID: 0}
  237. m_PrefabAsset: {fileID: 0}
  238. m_GameObject: {fileID: 2079044983854570348}
  239. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  240. m_LocalPosition: {x: 0, y: 0, z: 0}
  241. m_LocalScale: {x: 1, y: 1, z: 1}
  242. m_Children: []
  243. m_Father: {fileID: 2079044983052768828}
  244. m_RootOrder: 0
  245. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  246. --- !u!114 &2079044983854570337
  247. MonoBehaviour:
  248. m_ObjectHideFlags: 0
  249. m_CorrespondingSourceObject: {fileID: 0}
  250. m_PrefabInstance: {fileID: 0}
  251. m_PrefabAsset: {fileID: 0}
  252. m_GameObject: {fileID: 2079044983854570348}
  253. m_Enabled: 1
  254. m_EditorHideFlags: 0
  255. m_Script: {fileID: 11500000, guid: 196cfc1f17e5f4fd8a37d4547adc0e1f, type: 3}
  256. m_Name:
  257. m_EditorClassIdentifier:
  258. showGizmos: 1
  259. rotationAxis:
  260. position: {x: -0.5, y: 0, z: 0}
  261. angle: 90
  262. foldingAngle: 180
  263. requiredFoldings: []
  264. --- !u!1 &2079044984128315526
  265. GameObject:
  266. m_ObjectHideFlags: 0
  267. m_CorrespondingSourceObject: {fileID: 0}
  268. m_PrefabInstance: {fileID: 0}
  269. m_PrefabAsset: {fileID: 0}
  270. serializedVersion: 6
  271. m_Component:
  272. - component: {fileID: 2079044984128315545}
  273. - component: {fileID: 2079044984128315547}
  274. - component: {fileID: 2079044984128315544}
  275. - component: {fileID: 2079044984128315546}
  276. m_Layer: 0
  277. m_Name: Paper Front Renderer
  278. m_TagString: Untagged
  279. m_Icon: {fileID: 0}
  280. m_NavMeshLayer: 0
  281. m_StaticEditorFlags: 0
  282. m_IsActive: 1
  283. --- !u!4 &2079044984128315545
  284. Transform:
  285. m_ObjectHideFlags: 0
  286. m_CorrespondingSourceObject: {fileID: 0}
  287. m_PrefabInstance: {fileID: 0}
  288. m_PrefabAsset: {fileID: 0}
  289. m_GameObject: {fileID: 2079044984128315526}
  290. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  291. m_LocalPosition: {x: 0, y: 0, z: 0}
  292. m_LocalScale: {x: 1, y: 1, z: 1}
  293. m_Children: []
  294. m_Father: {fileID: 2079044984652724695}
  295. m_RootOrder: 1
  296. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  297. --- !u!33 &2079044984128315547
  298. MeshFilter:
  299. m_ObjectHideFlags: 0
  300. m_CorrespondingSourceObject: {fileID: 0}
  301. m_PrefabInstance: {fileID: 0}
  302. m_PrefabAsset: {fileID: 0}
  303. m_GameObject: {fileID: 2079044984128315526}
  304. m_Mesh: {fileID: -6194160511771452664, guid: 30962eee509df62479db07c9694e1cda, type: 3}
  305. --- !u!23 &2079044984128315544
  306. MeshRenderer:
  307. m_ObjectHideFlags: 0
  308. m_CorrespondingSourceObject: {fileID: 0}
  309. m_PrefabInstance: {fileID: 0}
  310. m_PrefabAsset: {fileID: 0}
  311. m_GameObject: {fileID: 2079044984128315526}
  312. m_Enabled: 1
  313. m_CastShadows: 0
  314. m_ReceiveShadows: 1
  315. m_DynamicOccludee: 0
  316. m_MotionVectors: 1
  317. m_LightProbeUsage: 1
  318. m_ReflectionProbeUsage: 1
  319. m_RayTracingMode: 2
  320. m_RayTraceProcedural: 0
  321. m_RenderingLayerMask: 1
  322. m_RendererPriority: 0
  323. m_Materials:
  324. - {fileID: 2100000, guid: aec3f95a27e6b4874992e8abec2b267e, type: 2}
  325. m_StaticBatchInfo:
  326. firstSubMesh: 0
  327. subMeshCount: 0
  328. m_StaticBatchRoot: {fileID: 0}
  329. m_ProbeAnchor: {fileID: 0}
  330. m_LightProbeVolumeOverride: {fileID: 0}
  331. m_ScaleInLightmap: 1
  332. m_ReceiveGI: 1
  333. m_PreserveUVs: 0
  334. m_IgnoreNormalsForChartDetection: 0
  335. m_ImportantGI: 0
  336. m_StitchLightmapSeams: 1
  337. m_SelectedEditorRenderState: 3
  338. m_MinimumChartSize: 4
  339. m_AutoUVMaxDistance: 0.5
  340. m_AutoUVMaxAngle: 89
  341. m_LightmapParameters: {fileID: 0}
  342. m_SortingLayerID: 0
  343. m_SortingLayer: 0
  344. m_SortingOrder: 0
  345. m_AdditionalVertexStreams: {fileID: 0}
  346. --- !u!64 &2079044984128315546
  347. MeshCollider:
  348. m_ObjectHideFlags: 0
  349. m_CorrespondingSourceObject: {fileID: 0}
  350. m_PrefabInstance: {fileID: 0}
  351. m_PrefabAsset: {fileID: 0}
  352. m_GameObject: {fileID: 2079044984128315526}
  353. m_Material: {fileID: 0}
  354. m_IsTrigger: 0
  355. m_Enabled: 1
  356. serializedVersion: 4
  357. m_Convex: 0
  358. m_CookingOptions: 30
  359. m_Mesh: {fileID: 0}
  360. --- !u!1 &2079044984652724692
  361. GameObject:
  362. m_ObjectHideFlags: 0
  363. m_CorrespondingSourceObject: {fileID: 0}
  364. m_PrefabInstance: {fileID: 0}
  365. m_PrefabAsset: {fileID: 0}
  366. serializedVersion: 6
  367. m_Component:
  368. - component: {fileID: 2079044984652724695}
  369. - component: {fileID: 2079044984652724694}
  370. m_Layer: 0
  371. m_Name: Paper_Expert_10
  372. m_TagString: Untagged
  373. m_Icon: {fileID: 0}
  374. m_NavMeshLayer: 0
  375. m_StaticEditorFlags: 0
  376. m_IsActive: 1
  377. --- !u!4 &2079044984652724695
  378. Transform:
  379. m_ObjectHideFlags: 0
  380. m_CorrespondingSourceObject: {fileID: 0}
  381. m_PrefabInstance: {fileID: 0}
  382. m_PrefabAsset: {fileID: 0}
  383. m_GameObject: {fileID: 2079044984652724692}
  384. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  385. m_LocalPosition: {x: 0, y: 0, z: 0}
  386. m_LocalScale: {x: 1, y: 1, z: 1}
  387. m_Children:
  388. - {fileID: 1968346922574391552}
  389. - {fileID: 2079044984128315545}
  390. - {fileID: 2079044983052768828}
  391. - {fileID: 5947870762362494782}
  392. m_Father: {fileID: 0}
  393. m_RootOrder: 0
  394. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  395. --- !u!114 &2079044984652724694
  396. MonoBehaviour:
  397. m_ObjectHideFlags: 0
  398. m_CorrespondingSourceObject: {fileID: 0}
  399. m_PrefabInstance: {fileID: 0}
  400. m_PrefabAsset: {fileID: 0}
  401. m_GameObject: {fileID: 2079044984652724692}
  402. m_Enabled: 1
  403. m_EditorHideFlags: 0
  404. m_Script: {fileID: 11500000, guid: dfb596f139b4d43c2bf13c9c376ac0ad, type: 3}
  405. m_Name:
  406. m_EditorClassIdentifier:
  407. Builder: {fileID: 0}
  408. RegexAnalyzer: {fileID: 0}
  409. _test: 0
  410. _decalPaper: 0
  411. foldingsParent: {fileID: 2079044983052768828}
  412. paperTexture: {fileID: 0}
  413. effect:
  414. _stickerEffect: {fileID: 0}
  415. _spriteImage: {fileID: 21300000, guid: 695efc9f83f4a3d4c911ad8e747c272d, type: 3}
  416. _spriteSize: {x: 0.81, y: 0.43, z: -0.01}
  417. _spriteRotate: {x: 0, y: 0, z: 0, w: 1}
  418. _flipX: 0
  419. _flipY: 0
  420. paperBackRenderer: {fileID: 800468397767283311}
  421. paperFrontRenderer: {fileID: 2079044984128315544}
  422. verticesElevationStep: 0.005
  423. foldingDuration: 0.2
  424. possibleCombinations:
  425. - foldings:
  426. - {fileID: 2079044983854570337}
  427. - {fileID: 2079044982901981937}
  428. - {fileID: 2079044983689556742}
  429. - {fileID: 0}
  430. --- !u!1001 &720402849651510589
  431. PrefabInstance:
  432. m_ObjectHideFlags: 0
  433. serializedVersion: 2
  434. m_Modification:
  435. m_TransformParent: {fileID: 2079044984652724695}
  436. m_Modifications:
  437. - target: {fileID: 6590022321587884544, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  438. propertyPath: m_Name
  439. value: Contour
  440. objectReference: {fileID: 0}
  441. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  442. propertyPath: m_RootOrder
  443. value: 3
  444. objectReference: {fileID: 0}
  445. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  446. propertyPath: m_LocalScale.x
  447. value: 0.36198285
  448. objectReference: {fileID: 0}
  449. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  450. propertyPath: m_LocalScale.y
  451. value: 0.33466792
  452. objectReference: {fileID: 0}
  453. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  454. propertyPath: m_LocalPosition.x
  455. value: 0
  456. objectReference: {fileID: 0}
  457. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  458. propertyPath: m_LocalPosition.y
  459. value: 0
  460. objectReference: {fileID: 0}
  461. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  462. propertyPath: m_LocalPosition.z
  463. value: 0
  464. objectReference: {fileID: 0}
  465. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  466. propertyPath: m_LocalRotation.w
  467. value: 1
  468. objectReference: {fileID: 0}
  469. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  470. propertyPath: m_LocalRotation.x
  471. value: 0
  472. objectReference: {fileID: 0}
  473. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  474. propertyPath: m_LocalRotation.y
  475. value: 0
  476. objectReference: {fileID: 0}
  477. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  478. propertyPath: m_LocalRotation.z
  479. value: 0
  480. objectReference: {fileID: 0}
  481. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  482. propertyPath: m_LocalEulerAnglesHint.x
  483. value: 0
  484. objectReference: {fileID: 0}
  485. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  486. propertyPath: m_LocalEulerAnglesHint.y
  487. value: 0
  488. objectReference: {fileID: 0}
  489. - target: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  490. propertyPath: m_LocalEulerAnglesHint.z
  491. value: 0
  492. objectReference: {fileID: 0}
  493. - target: {fileID: 6590022321587884549, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  494. propertyPath: m_Sprite
  495. value:
  496. objectReference: {fileID: 21300000, guid: 695efc9f83f4a3d4c911ad8e747c272d, type: 3}
  497. - target: {fileID: 6590022322087962497, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  498. propertyPath: m_Sprite
  499. value:
  500. objectReference: {fileID: 0}
  501. - target: {fileID: 6590022322087962497, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  502. propertyPath: m_WasSpriteAssigned
  503. value: 0
  504. objectReference: {fileID: 0}
  505. m_RemovedComponents: []
  506. m_SourcePrefab: {fileID: 100100000, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  507. --- !u!4 &5947870762362494782 stripped
  508. Transform:
  509. m_CorrespondingSourceObject: {fileID: 6590022321587884547, guid: 4dd6d1a052f98d842aec1989cc4777c0, type: 3}
  510. m_PrefabInstance: {fileID: 720402849651510589}
  511. m_PrefabAsset: {fileID: 0}