Board.cs 496 B

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  1. using System.Collections;
  2. using System.Collections.Generic;
  3. using UnityEngine;
  4. using JTSystems;
  5. using UnityEngine.UI;
  6. public class Board : MonoBehaviour
  7. {
  8. [SerializeField] private Image _boardImage;
  9. public void ChangeTheme(ThemeData themeData)
  10. {
  11. string changedThemeId = themeData.Id;
  12. if (changedThemeId != YanGamesSaveManager.GetUsedTheme())
  13. YanGamesSaveManager.SetUsedTheme(changedThemeId);
  14. _boardImage.sprite = themeData.Texture;
  15. }
  16. }