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- using System.Collections;
- using System.Collections.Generic;
- using UnityEngine;
- namespace JTSystems
- {
- [RequireComponent(typeof(JetCharacter))]
- public class JetCharacterDetection : MonoBehaviour
- {
- // Start is called before the first frame update
- void Start()
- {
- }
- // Update is called once per frame
- void Update()
- {
- }
- private void OnTriggerEnter(Collider other)
- {
- if (InterfaceUtility.HasInterface<ICollectable>(other.gameObject))
- other.GetComponent<ICollectable>().Collect(GetComponent<JetCharacter>());
- }
- }
- }
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